EDUCATION COHORT

Meet the Fellows of our inaugural Education Cohort, which runs July-September 2026. Over 12 weeks, each Fellow is building an open-source project addressing a specific need in education. Their audiences range from students and teachers to parents and lifelong learners.

Portrait of Tara Baumgarten

Tara Baumgarten

Tara is a learning experience designer turned product manager, building Infodemic, a cooperative media literacy game. She has led product at Sora Schools and Education Design Lab, with a special focus on cultivating durable skills like critical thinking.

Project

Infodemic

Infodemic teaches 7th and 8th graders to spot misinformation through a simulated social feed. Groups gut-check viral claims, then investigate together — search, ask AI, check sources — and uncover how differently everyone's feed framed the same story.

Portrait of Max Cady

Max Cady

Max is a San Francisco-based dad, husband, and innovative educator with 14 years of experience in project-based learning schools. He currently designs and teaches durable skills and design thinking at the high school level.

Project

Jamyard

Jamyard is for teachers who want to host whole-class activities for connecting, thinking, and fun. The teacher projects one screen, and students join on their own devices with a room code. Jamyard offers a library of pre-made, customizable activities, plus a simple builder for creating their own.

Portrait of Marlon Edwards

Marlon Edwards

Marlon creates consumer social and personal finance apps in New York City. He is especially interested in making education fun through gamified experiences, and believes software should always be visually beautiful and delightful to use.

Project

Money Games

No one wants to feel like they're learning. Money Games is a collection of fun puzzles covering personal finance for teenagers and young adults. Every game is visual and built on real data — for example, in Guess the Stock, you name the company from one real year of its stock chart. Players can return daily to keep their streak going.

Portrait of Sebastian Feldman

Sebastian Feldman

Sebastian is an educational technology leader, educator, and media creator with deep experience shaping classroom solutions that inspire students to learn, create, and thrive.

Project

LatidosAI

LatidosAI is a creative learning platform that teaches middle and high school students the art of digital storytelling using AI, helping them become confident creators and communicators.

Portrait of Johan Gace

Johan Gace

Johan is a multidisciplinary builder and nature enthusiast exploring how technology can deepen our relationship with the living world. He is the founder of Naturate and Rewyld, a trained nature guide, and an Amazon alum.

Project

Nature Class

Nature Class helps teachers lead outdoor lessons confidently, with little to no preparation. It combines live local weather, species discovery, and ready-to-run activities to supply the nature knowledge most teachers are missing.

Portrait of Ben Guzovsky

Ben Guzovsky

Ben is a technologist and education researcher passionate about community engagement and student voice. He previously headed policy at SafetyKit, an AI Trust & Safety platform, and founded Doorstop Education, a nonprofit that helps kids develop self-advocacy skills.

Project

Our School Board

Our School Board alerts parents and students when big changes are coming to their school, from new phone policies and major renovations to principal hiring, new school lunch providers, and pressing budget, health, and safety risks. Its systems analyze thousands of school board meeting minutes, financial statements, and local news reports every day to provide a trusted source of information. The goal is to foster transparency and community engagement, so families are never the last to know about a policy change.

Portrait of Rebecca Hao

Rebecca Hao

Rebecca is a former Google software engineer and recent Stanford Learning Design and Technology graduate, bridging learning sciences, human-centered design, and software development. She brings these together to create responsible, effective technology that supports learning, fosters joy and connection, and centers learner agency.

Project

Thinkering

Adults have many things they want to learn, but making consistent progress can be difficult. Thinkering helps by bringing together interests, experiences, and learning science into personally relevant, meaningful activities and pathways. It scaffolds the process of goal setting, trying out approaches, and reflecting, in a way that's learner-driven and builds meta-learning skills — increasingly important in a world with AI.

Portrait of Mary Huang

Mary Huang

Mary is the founder of Rhyme & Reason, an independent HCI lab and studio. She has worked as a designer in emerging tech for 15 years, across real-time 3D, creative tools, machine learning, and consumer hardware.

Project

Kodolab

Kodolab is a web platform for building interactives that teach college-level sciences. Its first product is a library of in-depth 3D simulations focused on threshold concepts for Biology 101.

Portrait of Jahiarra Mitchell

Jahiarra Mitchell

Jahiarra is an educator, program leader, and builder passionate about creating opportunities that help students and families navigate education, technology, and the future with confidence, curiosity, and a sense of possibility.

Project

CareerQuest / Wandr

CareerQuest helps middle school students explore careers in a way that feels fun, relevant, and built for them. Through interactive missions, real-world challenges, and AI, students discover their interests and connect them to future possibilities.